/** @file patest_saw.c
	@brief Play a simple (aliasing) sawtooth wave.
	@author Phil Burk  http://www.softsynth.com
*/
/*
 * $Id: patest_saw.c,v 1.1 2006/06/10 21:30:56 dmazzoni Exp $
 *
 * This program uses the PortAudio Portable Audio Library.
 * For more information see: http://www.portaudio.com
 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files
 * (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * Any person wishing to distribute modifications to the Software is
 * requested to send the modifications to the original developer so that
 * they can be incorporated into the canonical version.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 */
#include <stdio.h>
#include <math.h>
#include "portaudio.h"
#define NUM_SECONDS   (4)
#define SAMPLE_RATE   (44100)

typedef struct
{
    float left_phase;
    float right_phase;
}
paTestData;

/* This routine will be called by the PortAudio engine when audio is needed.
** It may called at interrupt level on some machines so don't do anything
** that could mess up the system like calling malloc() or free().
*/
static int patestCallback( const void *inputBuffer, void *outputBuffer,
                           unsigned long framesPerBuffer,
                           const PaStreamCallbackTimeInfo* timeInfo,
                           PaStreamCallbackFlags statusFlags,
                           void *userData )
{
    /* Cast data passed through stream to our structure. */
    paTestData *data = (paTestData*)userData;
    float *out = (float*)outputBuffer;
    unsigned int i;
    (void) inputBuffer; /* Prevent unused variable warning. */

    for( i=0; i<framesPerBuffer; i++ )
    {
        *out++ = data->left_phase;  /* left */
        *out++ = data->right_phase;  /* right */
        /* Generate simple sawtooth phaser that ranges between -1.0 and 1.0. */
        data->left_phase += 0.01f;
        /* When signal reaches top, drop back down. */
        if( data->left_phase >= 1.0f ) data->left_phase -= 2.0f;
        /* higher pitch so we can distinguish left and right. */
        data->right_phase += 0.03f;
        if( data->right_phase >= 1.0f ) data->right_phase -= 2.0f;
    }
    return 0;
}

/*******************************************************************/
static paTestData data;
int main(void);
int main(void)
{
    PaStream *stream;
    PaError err;
    
    printf("PortAudio Test: output sawtooth wave.\n");
    /* Initialize our data for use by callback. */
    data.left_phase = data.right_phase = 0.0;
    /* Initialize library before making any other calls. */
    err = Pa_Initialize();
    if( err != paNoError ) goto error;
    
    /* Open an audio I/O stream. */
    err = Pa_OpenDefaultStream( &stream,
                                0,          /* no input channels */
                                2,          /* stereo output */
                                paFloat32,  /* 32 bit floating point output */
                                SAMPLE_RATE,
                                256,        /* frames per buffer */
                                patestCallback,
                                &data );
    if( err != paNoError ) goto error;

    err = Pa_StartStream( stream );
    if( err != paNoError ) goto error;

    /* Sleep for several seconds. */
    Pa_Sleep(NUM_SECONDS*1000);

    err = Pa_StopStream( stream );
    if( err != paNoError ) goto error;
    err = Pa_CloseStream( stream );
    if( err != paNoError ) goto error;
    Pa_Terminate();
    printf("Test finished.\n");
    return err;
error:
    Pa_Terminate();
    fprintf( stderr, "An error occured while using the portaudio stream\n" );
    fprintf( stderr, "Error number: %d\n", err );
    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
    return err;
}
