Qt 5.6 | Qt 3D | Qt 3D: Cylinder QML Example | main.qml Example File

Qt 5.6.3 Reference Documentation

# main.qml Example File

cylinder-qml/main.qml

      /****************************************************************************
      **
      ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
      ** Contact: http://www.qt-project.org/legal
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      ** This file is part of the Qt3D module of the Qt Toolkit.
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      ** $QT_BEGIN_LICENSE:LGPL3$
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      ** Alternatively, this file may be used under the terms of the GNU
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      import Qt3D.Core 2.0
      import Qt3D.Render 2.0

      Entity {
          id: sceneRoot

          Camera {
              id: camera
              projectionType: CameraLens.PerspectiveProjection
              fieldOfView: 45
              aspectRatio: 16/9
              nearPlane : 0.1
              farPlane : 1000.0
              position: Qt.vector3d( 0.0, 0.0, -20.0 )
              upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
              viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
          }

          Configuration  {
              controlledCamera: camera
          }

          FrameGraph {
              id : external_forward_renderer
              activeFrameGraph : ForwardRenderer {
                  camera: camera
                  clearColor: "black"
              }
          }

          components: [external_forward_renderer]

          CylinderMesh {
              id: mesh
              radius: 1
              length: 3
              rings: 100
              slices: 20
          }

          Transform {
              id: transform
              scale: 1.5
              rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 45)
          }

          Material {
              id: material
              effect: Effect {}
          }

          Entity {
              id: mainEntity
              objectName: "mainEntity"
              components: [ mesh, material, transform ]
          }
      }