Qt 5.6 | Qt 3D | Qt 3D: Skybox QML Example | main.qml Example File

Qt 5.6.3 Reference Documentation

# main.qml Example File

skybox/main.qml

      /****************************************************************************
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      ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
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      import Qt3D.Core 2.0
      import Qt3D.Render 2.0

      Entity {
         id: root

         components: FrameGraph {
             ForwardRenderer {
                 camera: basicCamera
                 clearColor: "black"
             }
         }

         Camera {
             id: basicCamera
             projectionType: CameraLens.PerspectiveProjection
             fieldOfView: 60
             aspectRatio: 16/9
             nearPlane:   0.01
             farPlane:    1000.0
             viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
             upVector:   Qt.vector3d( 0.0, 1.0, 0.0 )
             position: Qt.vector3d( 0.0, 0.0, -40.0 )
         }

         // So that the camera is rendered always at the same position as the camera
         SkyboxEntity {
             cameraPosition: basicCamera.position
             baseName: "qrc:/assets/cubemaps/miramar/miramar"
             extension: ".webp"
         }

         Configuration  {
             controlledCamera: basicCamera
         }

         Entity {
             components: [
                 SphereMesh { radius: 5 },
                 PhongMaterial { diffuse: "dodgerblue" }
             ]
         }
      }