Qt 5.6 | Qt 3D | Qt 3D Render QML Types

Qt 5.6.3 Reference Documentation

# Qt 3D Render QML Types

To import and use the module's QML types, use the following statement:

      import Qt3D.Render 2.0

FrameGraph | For OpenGL ..
FrameGraphNode
LayerFilter | For ..
Layer | For ..
AbstractAttribute | Uncreatable
AbstractBuffer | Uncreatable
BoundingVolumeSpecifier | Uncreatable
Buffer
CuboidGeometry
QCuboidMesh | A cube mesh
CylinderGeometry
CylinderMesh | A cylindrical mesh
Geometry
GeometryRenderer
Mesh | A custom mesh
PlaneGeometry
PlaneMesh | A square planar mesh
SphereGeometry
SphereMesh | A spherical mesh
TorusGeometry
TorusMesh | A custom mesh
Light | Encapsulate a QLight object in a Qt 3D scene
PointLight | For OpenGL ..
SpotLight | For OpenGL ..
Annotation | For annotating ..
GraphicsApiFilter | For OpenGL ..
Material | Non-creatable abstract base for materials
ParameterMapping | For ..
BlendState | Encapsulates blending information
BlendStateSeparate | Encapsulates blending information
ClipPlane | Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance
AbstractTextureImage | Encapsulates the necessary information to create an OpenGL texture image
TextureImage | Encapsulates the necessary information to create an OpenGL texture image from an image source