Qt 5.6 | Qt 3D | Qt 3D: Materials C++ Example | renderableentity.h Example File

Qt 5.6.3 Reference Documentation

# renderableentity.h Example File

materials-cpp/renderableentity.h

      /****************************************************************************
      **
      ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
      ** Contact: http://www.qt-project.org/legal
      **
      ** This file is part of the Qt3D module of the Qt Toolkit.
      **
      ** $QT_BEGIN_LICENSE:LGPL3$
      ** Commercial License Usage
      ** Licensees holding valid commercial Qt licenses may use this file in
      ** accordance with the commercial license agreement provided with the
      ** Software or, alternatively, in accordance with the terms contained in
      ** a written agreement between you and The Qt Company. For licensing terms
      ** and conditions see http://www.qt.io/terms-conditions. For further
      ** information use the contact form at http://www.qt.io/contact-us.
      **
      ** GNU Lesser General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU Lesser
      ** General Public License version 3 as published by the Free Software
      ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
      ** packaging of this file. Please review the following information to
      ** ensure the GNU Lesser General Public License version 3 requirements
      ** will be met: https://www.gnu.org/licenses/lgpl.html.
      **
      ** GNU General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU
      ** General Public License version 2.0 or later as published by the Free
      ** Software Foundation and appearing in the file LICENSE.GPL included in
      ** the packaging of this file. Please review the following information to
      ** ensure the GNU General Public License version 2.0 requirements will be
      ** met: http://www.gnu.org/licenses/gpl-2.0.html.
      **
      ** $QT_END_LICENSE$
      **
      ****************************************************************************/

      #ifndef RENDERABLEENTITY_H
      #define RENDERABLEENTITY_H

      #include <Qt3DCore/QEntity>
      #include <Qt3DCore/QTransform>
      #include <Qt3DRender/QMesh>

      class RenderableEntity : public Qt3DCore::QEntity
      {
      public:
          RenderableEntity(Qt3DCore::QNode *parent = 0);
          ~RenderableEntity();

          Qt3DRender::QMesh *mesh() const;
          Qt3DCore::QTransform *transform() const;

      private:
          Qt3DRender::QMesh *m_mesh;
          Qt3DCore::QTransform *m_transform;
      };

      #endif // RENDERABLEENTITY_H