Qt 5.6 | Qt 3D | Qt 3D: Wireframe QML Example | main.qml Example File

Qt 5.6.3 Reference Documentation

# main.qml Example File

wireframe/main.qml

      /****************************************************************************
      **
      ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
      ** Contact: http://www.qt-project.org/legal
      **
      ** This file is part of the Qt3D module of the Qt Toolkit.
      **
      ** $QT_BEGIN_LICENSE:LGPL3$
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      **
      ** GNU Lesser General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU Lesser
      ** General Public License version 3 as published by the Free Software
      ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
      ** packaging of this file. Please review the following information to
      ** ensure the GNU Lesser General Public License version 3 requirements
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      ** GNU General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU
      ** General Public License version 2.0 or later as published by the Free
      ** Software Foundation and appearing in the file LICENSE.GPL included in
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      import QtQuick 2.1 as QQ2
      import Qt3D.Core 2.0
      import Qt3D.Render 2.0

      Entity {
          id: root

          // Render from the mainCamera
          components: [
              FrameGraph {
                  activeFrameGraph: ForwardRenderer {
                      id: renderer
                      camera: mainCamera
                  }
              }
          ]

          BasicCamera {
              id: mainCamera
              position: Qt.vector3d( 0.0, 0.0, 15.0 )
          }

          Configuration  {
              controlledCamera: mainCamera
          }

          WireframeMaterial {
              id: wireframeMaterial
              effect: WireframeEffect {}
              ambient: Qt.rgba( 0.2, 0.0, 0.0, 1.0 )
              diffuse: Qt.rgba( 0.8, 0.0, 0.0, 1.0 )

              QQ2.SequentialAnimation {
                  loops: QQ2.Animation.Infinite
                  running: true

                  QQ2.NumberAnimation {
                      target: wireframeMaterial;
                      property: "lineWidth";
                      duration: 1000;
                      from: 0.8
                      to: 1.8
                  }

                  QQ2.NumberAnimation {
                      target: wireframeMaterial;
                      property: "lineWidth";
                      duration: 1000;
                      from: 1.8
                      to: 0.8
                  }

                  QQ2.PauseAnimation { duration: 1500 }
              }
          }

          TrefoilKnot {
              id: trefoilKnot
              material: wireframeMaterial
          }
      }