- Qt 5.5
- Qt3D Module
- Qt3D: Wireframe QML Example
- main.qml Example File
- Qt 5.5.1 Reference Documentation

# main.qml Example File

wireframe/main.qml

    /****************************************************************************
    **
    ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the Qt3D module of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:LGPL3$
    ** Commercial License Usage
    ** Licensees holding valid commercial Qt licenses may use this file in
    ** accordance with the commercial license agreement provided with the
    ** Software or, alternatively, in accordance with the terms contained in
    ** a written agreement between you and The Qt Company. For licensing terms
    ** and conditions see http://www.qt.io/terms-conditions. For further
    ** information use the contact form at http://www.qt.io/contact-us.
    **
    ** GNU Lesser General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU Lesser
    ** General Public License version 3 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
    ** packaging of this file. Please review the following information to
    ** ensure the GNU Lesser General Public License version 3 requirements
    ** will be met: https://www.gnu.org/licenses/lgpl.html.
    **
    ** GNU General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU
    ** General Public License version 2.0 or later as published by the Free
    ** Software Foundation and appearing in the file LICENSE.GPL included in
    ** the packaging of this file. Please review the following information to
    ** ensure the GNU General Public License version 2.0 requirements will be
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    **
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    ****************************************************************************/

    import Qt3D 2.0
    import Qt3D.Renderer 2.0
    import QtQuick 2.1 as QQ2

    Entity {
        id: root

        // Render from the mainCamera
        components: [
            FrameGraph {
                activeFrameGraph: ForwardRenderer {
                    id: renderer
                    camera: mainCamera
                }
            }
        ]

        BasicCamera {
            id: mainCamera
            position: Qt.vector3d( 0.0, 0.0, 15.0 )
        }

        Configuration  {
            controlledCamera: mainCamera
        }

        WireframeMaterial {
            id: wireframeMaterial
            effect: WireframeEffect {}
            ambient: Qt.rgba( 0.2, 0.0, 0.0, 1.0 )
            diffuse: Qt.rgba( 0.8, 0.0, 0.0, 1.0 )

            QQ2.SequentialAnimation {
                loops: QQ2.Animation.Infinite
                running: true

                QQ2.NumberAnimation {
                    target: wireframeMaterial;
                    property: "lineWidth";
                    duration: 1000;
                    from: 0.8
                    to: 1.8
                }

                QQ2.NumberAnimation {
                    target: wireframeMaterial;
                    property: "lineWidth";
                    duration: 1000;
                    from: 1.8
                    to: 0.8
                }

                QQ2.PauseAnimation { duration: 1500 }
            }
        }

        TrefoilKnot {
            id: trefoilKnot
            material: wireframeMaterial
        }
    }