- Qt 5.5
- Qt3D Module
- Qt3D: Skybox QML Example
- main.qml Example File
- Qt 5.5.1 Reference Documentation

# main.qml Example File

skybox/main.qml

    /****************************************************************************
    **
    ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the Qt3D module of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:LGPL3$
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    ** GNU Lesser General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU Lesser
    ** General Public License version 3 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
    ** packaging of this file. Please review the following information to
    ** ensure the GNU Lesser General Public License version 3 requirements
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    ** Alternatively, this file may be used under the terms of the GNU
    ** General Public License version 2.0 or later as published by the Free
    ** Software Foundation and appearing in the file LICENSE.GPL included in
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    import Qt3D 2.0
    import Qt3D.Renderer 2.0

    Entity {
       id: root

       components: FrameGraph {
           ForwardRenderer {
               camera: basicCamera
               clearColor: "black"
           }
       }

       Camera {
           id: basicCamera
           projectionType: CameraLens.PerspectiveProjection
           fieldOfView: 60
           aspectRatio: 16/9
           nearPlane:   0.01
           farPlane:    1000.0
           viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
           upVector:   Qt.vector3d( 0.0, 1.0, 0.0 )
           position: Qt.vector3d( 0.0, 0.0, -40.0 )
       }

       // So that the camera is rendered always at the same position as the camera
       SkyboxEntity {
           cameraPosition: basicCamera.position
           baseName: "qrc:/assets/cubemaps/miramar/miramar"
           extension: ".webp"
       }

       Configuration  {
           controlledCamera: basicCamera
       }

       Entity {
           components: [
               SphereMesh { radius: 5 },
               PhongMaterial { diffuse: "dodgerblue" }
           ]
       }
    }