- Qt 5.5
- Qt3D Module
- C++ Classes
- QCamera
- Qt 5.5.1 Reference Documentation

# List of All Members for QCamera

This is the complete list of members for Qt3D::QCamera, including inherited members.

- enum CameraTranslationOption
- QCamera(QNode *)
- ~QCamera()
- addComponent(QComponent *)
- aspectRatio() const : float
- aspectRatioChanged()
- blockNotifications(bool) : bool
- bottom() const : float
- bottomChanged()
- childrenNodes() const : QNodeList
- cleanup()
- clone(QNode *) : QNode *
- components() const : QComponentList
- copy(const QNode *)
- copy(const QNode *)
- farPlane() const : float
- farPlaneChanged()
- fieldOfView() const : float
- fieldOfViewChanged()
- id() const : const QNodeId
- left() const : float
- leftChanged()
- lens() const : QCameraLens *
- lookAt() const : QLookAtTransform *
- matrix() const : QMatrix4x4
- matrixChanged()
- nearPlane() const : float
- nearPlaneChanged()
- notificationsBlocked() const : bool
- pan(const float &)
- panAboutViewCenter(const float &)
- panRotation(float) const : QQuaternion
- parentChanged()
- parentEntity() const : QEntity *
- parentEntityId() const : QNodeId
- parentNode() const : QNode *
- position() const : QVector3D
- positionChanged()
- projectionMatrix() const : QMatrix4x4

- projectionMatrixChanged()
- projectionType() const : QCameraLens::ProjectionType
- projectionTypeChanged()
- removeAllComponents()
- removeComponent(QComponent *)
- right() const : float
- rightChanged()
- roll(const float &)
- rollAboutViewCenter(const float &)
- rollRotation(float) const : QQuaternion
- rotate(const QQuaternion &)
- rotateAboutViewCenter(const QQuaternion &)
- sceneChangeEvent(const QSceneChangePtr &)
- setAspectRatio(float)
- setBottom(float)
- setFarPlane(float)
- setFieldOfView(float)
- setLeft(float)
- setNearPlane(float)
- setParent(QNode *)
- setPosition(const QVector3D &)
- setProjectionType(QCameraLens::ProjectionType)
- setRight(float)
- setTop(float)
- setUpVector(const QVector3D &)
- setViewCenter(const QVector3D &)
- tilt(const float &)
- tiltAboutViewCenter(const float &)
- tiltRotation(float) const : QQuaternion
- top() const : float
- topChanged()
- transform() const : QTransform *
- translate(const QVector3D &, CameraTranslationOption)
- translateWorld(const QVector3D &, CameraTranslationOption)
- upVector() const : QVector3D
- upVectorChanged()
- viewCenter() const : QVector3D
- viewCenterChanged()