- Qt 5.3
- Qt Sensors
- Qt Sensors - Maze QML Example
- LabyrinthSquare.qml Example File
- Qt 5.3.2 Reference Documentation

# LabyrinthSquare.qml Example File

maze/LabyrinthSquare.qml

    /****************************************************************************
    **
    ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the QtSensors module of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:BSD$
    ** You may use this file under the terms of the BSD license as follows:
    **
    ** "Redistribution and use in source and binary forms, with or without
    ** modification, are permitted provided that the following conditions are
    ** met:
    **   * Redistributions of source code must retain the above copyright
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    **     notice, this list of conditions and the following disclaimer in
    **     the documentation and/or other materials provided with the
    **     distribution.
    **   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
    **     of its contributors may be used to endorse or promote products derived
    **     from this software without specific prior written permission.
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    ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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    //Import the declarative plugins
    import QtQuick 2.0

    //Import the javascript functions for this game
    import "lib.js" as Lib

    //Implementation of the Labyrinth square control.
    Rectangle {
        id: sq
        x: 0
        y: 0
        width: Lib.cellDimension
        height: Lib.cellDimension
        color: "white"
        property int val: 0
        property AnimatedImage picture: img

        //Dependent of its position and the labyrinth value a square can be the start, cheese, empty or a wall
        AnimatedImage {
            id: img
            anchors.fill: parent
            source: ""
        }

        function updateImage()
        {
            if (sq.val == -1)
                sq.picture.source = "content/start.png";
            else if (sq.val == 3)
                sq.picture.source = "content/cheese.png";
            else if (sq.val == 4){
                sq.picture.source = "content/cheeseeating.gif";
                sq.picture.playing = true;
            }
            else if (sq.val == 1)
                sq.picture.source = "content/01.png";
            else
                sq.picture.source = "content/00.png";
        }
    }