gr::baz::sdl_sink_uc
gr::sync_block
baz_sdl_sink_uc.h
boost::shared_ptr< sdl_sink_uc > typedef boost::shared_ptr<sdl_sink_uc> gr::baz::sdl_sink_uc::sptr sptr gr::baz::sdl_sink_uc::sptr
sptr static sptr gr::baz::sdl_sink_uc::make (double framerate, int width, int height, unsigned int format, int dst_width, int dst_height, const std::string filename="", bool manual_flip=false, const std::string font_path="") make gr::baz::sdl_sink_uc::make double framerate int width int height unsigned int format int dst_width int dst_height const std::string filename "" bool manual_flip false const std::string font_path ""
void virtual void gr::baz::sdl_sink_uc::flip (void)=0 flip gr::baz::sdl_sink_uc::flip void

video sink using SDL

input signature is one, two or three streams of uchar. One stream: stream is grey (Y) two streems: first is grey (Y), second is alternating U and V Three streams: first is grey (Y), second is U, third is V Input samples must be in the range [0,255].

gr::baz::sdl_sink_uc
gr::sync_block
gr::baz::sdl_sink_uc
gr::sync_block
- gr::baz::sdl_sink_uc
  flip
- gr::baz::sdl_sink_uc
  make
- gr::baz::sdl_sink_uc
  sptr