/*
 * Copyright (c) 2016 Floris Sluiter
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * Pixel remap filter
 * This filter copies pixel by pixel a source frame to a target frame.
 * It remaps the pixels to a new x,y destination based on two files ymap/xmap.
 * Map files are passed as a parameter and are in PGM format (P2 or P5),
 * where the values are y(rows)/x(cols) coordinates of the source_frame.
 * The *target* frame dimension is based on mapfile dimensions: specified in the
 * header of the mapfile and reflected in the number of datavalues.
 * Dimensions of ymap and xmap must be equal. Datavalues must be positive or zero.
 * Any datavalue in the ymap or xmap which value is higher
 * then the *source* frame height or width is silently ignored, leaving a
 * blank/chromakey pixel. This can safely be used as a feature to create overlays.
 *
 * Algorithm digest:
 * Target_frame[y][x] = Source_frame[ ymap[y][x] ][ [xmap[y][x] ];
 */

#include "libavutil/colorspace.h"
#include "libavutil/imgutils.h"
#include "libavutil/pixdesc.h"
#include "libavutil/opt.h"
#include "avfilter.h"
#include "drawutils.h"
#include "filters.h"
#include "formats.h"
#include "framesync.h"
#include "video.h"

typedef struct RemapContext {
    const AVClass *class;
    int format;

    int nb_planes;
    int nb_components;
    int step;
    uint8_t fill_rgba[4];
    int fill_color[4];

    FFFrameSync fs;

    int (*remap_slice)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
} RemapContext;

#define OFFSET(x) offsetof(RemapContext, x)
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM

static const AVOption remap_options[] = {
    { "format", "set output format", OFFSET(format), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, .unit = "format" },
        { "color",  "", 0, AV_OPT_TYPE_CONST, {.i64=0},   .flags = FLAGS, .unit = "format" },
        { "gray",   "", 0, AV_OPT_TYPE_CONST, {.i64=1},   .flags = FLAGS, .unit = "format" },
    { "fill", "set the color of the unmapped pixels", OFFSET(fill_rgba), AV_OPT_TYPE_COLOR, {.str="black"}, .flags = FLAGS },
    { NULL }
};

AVFILTER_DEFINE_CLASS(remap);

typedef struct ThreadData {
    AVFrame *in, *xin, *yin, *out;
    int nb_planes;
    int nb_components;
    int step;
} ThreadData;

static int query_formats(const AVFilterContext *ctx,
                         AVFilterFormatsConfig **cfg_in,
                         AVFilterFormatsConfig **cfg_out)
{
    const RemapContext *s = ctx->priv;
    static const enum AVPixelFormat pix_fmts[] = {
        AV_PIX_FMT_YUVA444P,
        AV_PIX_FMT_YUV444P,
        AV_PIX_FMT_YUVJ444P,
        AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24,
        AV_PIX_FMT_ARGB, AV_PIX_FMT_ABGR, AV_PIX_FMT_RGBA, AV_PIX_FMT_BGRA,
        AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP,
        AV_PIX_FMT_YUV444P9, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUV444P12,
        AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV444P16,
        AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_YUVA444P10, AV_PIX_FMT_YUVA444P12, AV_PIX_FMT_YUVA444P16,
        AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRP12,
        AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
        AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRAP16,
        AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48,
        AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64,
        AV_PIX_FMT_NONE
    };
    static const enum AVPixelFormat gray_pix_fmts[] = {
        AV_PIX_FMT_GRAY8, AV_PIX_FMT_GRAY9,
        AV_PIX_FMT_GRAY10, AV_PIX_FMT_GRAY12,
        AV_PIX_FMT_GRAY14, AV_PIX_FMT_GRAY16,
        AV_PIX_FMT_NONE
    };
    static const enum AVPixelFormat map_fmts[] = {
        AV_PIX_FMT_GRAY16,
        AV_PIX_FMT_NONE
    };
    AVFilterFormats *pix_formats = NULL, *map_formats = NULL;
    int ret;

    pix_formats = ff_make_format_list(s->format ? gray_pix_fmts : pix_fmts);
    if ((ret = ff_formats_ref(pix_formats, &cfg_in[0]->formats)) < 0 ||
        (ret = ff_formats_ref(pix_formats, &cfg_out[0]->formats)) < 0)
        return ret;

    map_formats = ff_make_format_list(map_fmts);
    if ((ret = ff_formats_ref(map_formats, &cfg_in[1]->formats)) < 0)
        return ret;
    return ff_formats_ref(map_formats, &cfg_in[2]->formats);
}

/**
 * remap_planar algorithm expects planes of same size
 * pixels are copied from source to target using :
 * Target_frame[y][x] = Source_frame[ ymap[y][x] ][ [xmap[y][x] ];
 */
#define DEFINE_REMAP_PLANAR_FUNC(name, bits, div)                                           \
static int remap_planar##bits##_##name##_slice(AVFilterContext *ctx, void *arg,             \
                                               int jobnr, int nb_jobs)                      \
{                                                                                           \
    RemapContext *s = ctx->priv;                                                            \
    const ThreadData *td = arg;                                                             \
    const AVFrame *in  = td->in;                                                            \
    const AVFrame *xin = td->xin;                                                           \
    const AVFrame *yin = td->yin;                                                           \
    const AVFrame *out = td->out;                                                           \
    const int slice_start = (out->height *  jobnr   ) / nb_jobs;                            \
    const int slice_end   = (out->height * (jobnr+1)) / nb_jobs;                            \
    const int xlinesize = xin->linesize[0] / 2;                                             \
    const int ylinesize = yin->linesize[0] / 2;                                             \
    int x , y, plane;                                                                       \
                                                                                            \
    for (plane = 0; plane < td->nb_planes ; plane++) {                                      \
        const int dlinesize  = out->linesize[plane] / div;                                  \
        const uint##bits##_t *src = (const uint##bits##_t *)in->data[plane];                \
        uint##bits##_t *dst = (uint##bits##_t *)out->data[plane] + slice_start * dlinesize; \
        const int slinesize  = in->linesize[plane] / div;                                   \
        const uint16_t *xmap = (const uint16_t *)xin->data[0] + slice_start * xlinesize;    \
        const uint16_t *ymap = (const uint16_t *)yin->data[0] + slice_start * ylinesize;    \
        const int color = s->fill_color[plane];                                             \
                                                                                            \
        for (y = slice_start; y < slice_end; y++) {                                         \
            for (x = 0; x < out->width; x++) {                                              \
                if (ymap[x] < in->height && xmap[x] < in->width) {                          \
                    dst[x] = src[ymap[x] * slinesize + xmap[x]];                            \
                } else {                                                                    \
                    dst[x] = color;                                                         \
                }                                                                           \
            }                                                                               \
            dst  += dlinesize;                                                              \
            xmap += xlinesize;                                                              \
            ymap += ylinesize;                                                              \
        }                                                                                   \
    }                                                                                       \
                                                                                            \
    return 0;                                                                               \
}

DEFINE_REMAP_PLANAR_FUNC(nearest, 8, 1)
DEFINE_REMAP_PLANAR_FUNC(nearest, 16, 2)

/**
 * remap_packed algorithm expects pixels with both padded bits (step) and
 * number of components correctly set.
 * pixels are copied from source to target using :
 * Target_frame[y][x] = Source_frame[ ymap[y][x] ][ [xmap[y][x] ];
 */
#define DEFINE_REMAP_PACKED_FUNC(name, bits, div)                                           \
static int remap_packed##bits##_##name##_slice(AVFilterContext *ctx, void *arg,             \
                                               int jobnr, int nb_jobs)                      \
{                                                                                           \
    RemapContext *s = ctx->priv;                                                            \
    const ThreadData *td = arg;                                                             \
    const AVFrame *in  = td->in;                                                            \
    const AVFrame *xin = td->xin;                                                           \
    const AVFrame *yin = td->yin;                                                           \
    const AVFrame *out = td->out;                                                           \
    const int slice_start = (out->height *  jobnr   ) / nb_jobs;                            \
    const int slice_end   = (out->height * (jobnr+1)) / nb_jobs;                            \
    const int dlinesize  = out->linesize[0] / div;                                          \
    const int slinesize  = in->linesize[0] / div;                                           \
    const int xlinesize  = xin->linesize[0] / 2;                                            \
    const int ylinesize  = yin->linesize[0] / 2;                                            \
    const uint##bits##_t *src = (const uint##bits##_t *)in->data[0];                        \
    uint##bits##_t *dst = (uint##bits##_t *)out->data[0] + slice_start * dlinesize;         \
    const uint16_t *xmap = (const uint16_t *)xin->data[0] + slice_start * xlinesize;        \
    const uint16_t *ymap = (const uint16_t *)yin->data[0] + slice_start * ylinesize;        \
    const int step       = td->step / div;                                                  \
    int c, x, y;                                                                            \
                                                                                            \
    for (y = slice_start; y < slice_end; y++) {                                             \
        for (x = 0; x < out->width; x++) {                                                  \
            for (c = 0; c < td->nb_components; c++) {                                       \
                if (ymap[x] < in->height && xmap[x] < in->width) {                          \
                    dst[x * step + c] = src[ymap[x] * slinesize + xmap[x] * step + c];      \
                } else {                                                                    \
                    dst[x * step + c] = s->fill_color[c];                                   \
                }                                                                           \
            }                                                                               \
        }                                                                                   \
        dst  += dlinesize;                                                                  \
        xmap += xlinesize;                                                                  \
        ymap += ylinesize;                                                                  \
    }                                                                                       \
                                                                                            \
    return 0;                                                                               \
}

DEFINE_REMAP_PACKED_FUNC(nearest, 8, 1)
DEFINE_REMAP_PACKED_FUNC(nearest, 16, 2)

static int config_input(AVFilterLink *inlink)
{
    AVFilterContext *ctx = inlink->dst;
    RemapContext *s = ctx->priv;
    const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
    int depth = desc->comp[0].depth;
    int is_rgb = !!(desc->flags & AV_PIX_FMT_FLAG_RGB);
    int factor = 1 << (depth - 8);
    uint8_t rgba_map[4];

    ff_fill_rgba_map(rgba_map, inlink->format);
    s->nb_planes = av_pix_fmt_count_planes(inlink->format);
    s->nb_components = desc->nb_components;

    if (is_rgb) {
        s->fill_color[rgba_map[0]] = s->fill_rgba[0] * factor;
        s->fill_color[rgba_map[1]] = s->fill_rgba[1] * factor;
        s->fill_color[rgba_map[2]] = s->fill_rgba[2] * factor;
        s->fill_color[rgba_map[3]] = s->fill_rgba[3] * factor;
    } else {
        s->fill_color[0] = RGB_TO_Y_BT709(s->fill_rgba[0], s->fill_rgba[1], s->fill_rgba[2]) * factor;
        s->fill_color[1] = RGB_TO_U_BT709(s->fill_rgba[0], s->fill_rgba[1], s->fill_rgba[2], 0) * factor;
        s->fill_color[2] = RGB_TO_V_BT709(s->fill_rgba[0], s->fill_rgba[1], s->fill_rgba[2], 0) * factor;
        s->fill_color[3] = s->fill_rgba[3] * factor;
    }

    if (depth == 8) {
        if (s->nb_planes > 1 || s->nb_components == 1) {
            s->remap_slice = remap_planar8_nearest_slice;
        } else {
            s->remap_slice = remap_packed8_nearest_slice;
        }
    } else {
        if (s->nb_planes > 1 || s->nb_components == 1) {
            s->remap_slice = remap_planar16_nearest_slice;
        } else {
            s->remap_slice = remap_packed16_nearest_slice;
        }
    }

    s->step = av_get_padded_bits_per_pixel(desc) >> 3;
    return 0;
}

static int process_frame(FFFrameSync *fs)
{
    AVFilterContext *ctx = fs->parent;
    RemapContext *s = fs->opaque;
    AVFilterLink *outlink = ctx->outputs[0];
    AVFrame *out, *in, *xpic, *ypic;
    int ret;

    if ((ret = ff_framesync_get_frame(&s->fs, 0, &in,   0)) < 0 ||
        (ret = ff_framesync_get_frame(&s->fs, 1, &xpic, 0)) < 0 ||
        (ret = ff_framesync_get_frame(&s->fs, 2, &ypic, 0)) < 0)
        return ret;

    {
        ThreadData td;

        out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
        if (!out)
            return AVERROR(ENOMEM);
        av_frame_copy_props(out, in);

        td.in  = in;
        td.xin = xpic;
        td.yin = ypic;
        td.out = out;
        td.nb_planes = s->nb_planes;
        td.nb_components = s->nb_components;
        td.step = s->step;
        ff_filter_execute(ctx, s->remap_slice, &td, NULL,
                          FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
    }
    out->pts = av_rescale_q(s->fs.pts, s->fs.time_base, outlink->time_base);

    return ff_filter_frame(outlink, out);
}

static int config_output(AVFilterLink *outlink)
{
    AVFilterContext *ctx = outlink->src;
    RemapContext *s = ctx->priv;
    AVFilterLink *srclink = ctx->inputs[0];
    AVFilterLink *xlink = ctx->inputs[1];
    AVFilterLink *ylink = ctx->inputs[2];
    FilterLink *il = ff_filter_link(srclink);
    FilterLink *ol = ff_filter_link(outlink);
    FFFrameSyncIn *in;
    int ret;

    if (xlink->w != ylink->w || xlink->h != ylink->h) {
        av_log(ctx, AV_LOG_ERROR, "Second input link %s parameters "
               "(size %dx%d) do not match the corresponding "
               "third input link %s parameters (%dx%d)\n",
               ctx->input_pads[1].name, xlink->w, xlink->h,
               ctx->input_pads[2].name, ylink->w, ylink->h);
        return AVERROR(EINVAL);
    }

    outlink->w = xlink->w;
    outlink->h = xlink->h;
    outlink->sample_aspect_ratio = srclink->sample_aspect_ratio;
    ol->frame_rate = il->frame_rate;

    ret = ff_framesync_init(&s->fs, ctx, 3);
    if (ret < 0)
        return ret;

    in = s->fs.in;
    in[0].time_base = srclink->time_base;
    in[1].time_base = xlink->time_base;
    in[2].time_base = ylink->time_base;
    in[0].sync   = 2;
    in[0].before = EXT_STOP;
    in[0].after  = EXT_STOP;
    in[1].sync   = 1;
    in[1].before = EXT_NULL;
    in[1].after  = EXT_INFINITY;
    in[2].sync   = 1;
    in[2].before = EXT_NULL;
    in[2].after  = EXT_INFINITY;
    s->fs.opaque   = s;
    s->fs.on_event = process_frame;

    ret = ff_framesync_configure(&s->fs);
    outlink->time_base = s->fs.time_base;

    return ret;
}

static int activate(AVFilterContext *ctx)
{
    RemapContext *s = ctx->priv;
    return ff_framesync_activate(&s->fs);
}

static av_cold void uninit(AVFilterContext *ctx)
{
    RemapContext *s = ctx->priv;

    ff_framesync_uninit(&s->fs);
}

static const AVFilterPad remap_inputs[] = {
    {
        .name         = "source",
        .type         = AVMEDIA_TYPE_VIDEO,
        .config_props = config_input,
    },
    {
        .name         = "xmap",
        .type         = AVMEDIA_TYPE_VIDEO,
    },
    {
        .name         = "ymap",
        .type         = AVMEDIA_TYPE_VIDEO,
    },
};

static const AVFilterPad remap_outputs[] = {
    {
        .name          = "default",
        .type          = AVMEDIA_TYPE_VIDEO,
        .config_props  = config_output,
    },
};

const FFFilter ff_vf_remap = {
    .p.name        = "remap",
    .p.description = NULL_IF_CONFIG_SMALL("Remap pixels."),
    .p.priv_class  = &remap_class,
    .p.flags       = AVFILTER_FLAG_SLICE_THREADS,
    .priv_size     = sizeof(RemapContext),
    .uninit        = uninit,
    .activate      = activate,
    FILTER_INPUTS(remap_inputs),
    FILTER_OUTPUTS(remap_outputs),
    FILTER_QUERY_FUNC2(query_formats),
};
