00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00024
00025 #ifndef SFML_WINDOW_HPP
00026 #define SFML_WINDOW_HPP
00027
00029
00031 #include <SFML/Window/Event.hpp>
00032 #include <SFML/Window/Input.hpp>
00033 #include <SFML/Window/VideoMode.hpp>
00034 #include <SFML/Window/WindowHandle.hpp>
00035 #include <SFML/Window/WindowListener.hpp>
00036 #include <SFML/Window/WindowSettings.hpp>
00037 #include <SFML/Window/WindowStyle.hpp>
00038 #include <SFML/System/Clock.hpp>
00039 #include <SFML/System/NonCopyable.hpp>
00040 #include <queue>
00041 #include <string>
00042
00043
00044 namespace sf
00045 {
00046 namespace priv
00047 {
00048 class WindowImpl;
00049 }
00050
00055 class SFML_API Window : public WindowListener, NonCopyable
00056 {
00057 public :
00058
00063 Window();
00064
00074 Window(VideoMode Mode, const std::string& Title, unsigned long WindowStyle = Style::Resize | Style::Close, const WindowSettings& Params = WindowSettings());
00075
00083 Window(WindowHandle Handle, const WindowSettings& Params = WindowSettings());
00084
00089 virtual ~Window();
00090
00100 void Create(VideoMode Mode, const std::string& Title, unsigned long WindowStyle = Style::Resize | Style::Close, const WindowSettings& Params = WindowSettings());
00101
00109 void Create(WindowHandle Handle, const WindowSettings& Params = WindowSettings());
00110
00117 void Close();
00118
00127 bool IsOpened() const;
00128
00135 unsigned int GetWidth() const;
00136
00143 unsigned int GetHeight() const;
00144
00151 const WindowSettings& GetSettings() const;
00152
00161 bool GetEvent(Event& EventReceived);
00162
00169 void UseVerticalSync(bool Enabled);
00170
00177 void ShowMouseCursor(bool Show);
00178
00186 void SetCursorPosition(unsigned int Left, unsigned int Top);
00187
00196 void SetPosition(int Left, int Top);
00197
00204 void Show(bool State);
00205
00213 void EnableKeyRepeat(bool Enabled);
00214
00224 bool SetActive(bool Active = true) const;
00225
00230 void Display();
00231
00238 const Input& GetInput() const;
00239
00246 void SetFramerateLimit(unsigned int Limit);
00247
00254 float GetFrameTime() const;
00255
00263 void SetJoystickThreshold(float Threshold);
00264
00270 static void ForceContextInit();
00271
00272 private :
00273
00278 virtual void OnCreate();
00279
00284 virtual void OnDisplay();
00285
00292 virtual void OnEvent(const Event& EventReceived);
00293
00300 void Initialize(priv::WindowImpl* Impl);
00301
00303
00305 static priv::WindowImpl* ourDummyWindow;
00306
00308
00310 priv::WindowImpl* myWindow;
00311 std::queue<Event> myEvents;
00312 Input myInput;
00313 Clock myClock;
00314 WindowSettings mySettings;
00315 float myLastFrameTime;
00316 bool myIsExternal;
00317 unsigned int myFramerateLimit;
00318 int mySetCursorPosX;
00319 int mySetCursorPosY;
00320 };
00321
00322 }
00323
00324
00325 #endif // SFML_WINDOW_HPP