Sprite.hpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_SPRITE_HPP
00026 #define SFML_SPRITE_HPP
00027 
00029 // Headers
00031 #include <SFML/Graphics/Drawable.hpp>
00032 #include <SFML/Graphics/Rect.hpp>
00033 
00034 
00035 namespace sf
00036 {
00037 class Image;
00038 
00043 class SFML_API Sprite : public Drawable
00044 {
00045 public :
00046 
00051     Sprite();
00052 
00063     Sprite(const Image& Img, const Vector2f& Position = Vector2f(0, 0), const Vector2f& Scale = Vector2f(1, 1), float Rotation = 0.f, const Color& Col = Color(255, 255, 255, 255));
00064 
00071     void SetImage(const Image& Img);
00072 
00080     void SetSubRect(const IntRect& SubRect);
00081 
00090     void Resize(float Width, float Height);
00091 
00099     void Resize(const Vector2f& Size);
00100 
00107     void FlipX(bool Flipped);
00108 
00115     void FlipY(bool Flipped);
00116 
00123     const Image* GetImage() const;
00124 
00131     const IntRect& GetSubRect() const;
00132 
00139     Vector2f GetSize() const;
00140 
00150     Color GetPixel(unsigned int X, unsigned int Y) const;
00151 
00152 protected :
00153 
00158     virtual void Render(const RenderWindow& Window) const;
00159 
00160 private :
00161 
00163     // Member data
00165     const Image* myImage;      
00166     IntRect      mySubRect;    
00167     bool         myIsFlippedX; 
00168     bool         myIsFlippedY; 
00169 };
00170 
00171 } // namespace sf
00172 
00173 
00174 #endif // SFML_SPRITE_HPP