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#include <glade/glade-widget-tree.h> struct GladeWidgetTree; struct GladeStyleInfo; struct GladeWidgetInfo; struct GladeAttribute; struct GladeSignalInfo; struct GladeAcceleratorInfo; GladeWidgetTree* glade_widget_tree_parse_file (const char *file); GladeWidgetTree* glade_widget_tree_parse_memory (char *buffer, int size); GladeWidgetTree* glade_widget_tree_ref (GladeWidgetTree *tree); void glade_widget_tree_unref (GladeWidgetTree *tree); void glade_widget_tree_print (GladeWidgetTree *tree);
The structures described here are the output of libglade's XML parser. These structures are really only useful for people who are extending libglade to handle other widget sets, but it could also be useful for other applications that need to read glade XML files.
If you only wish to use libglade, you don't need to worry about these functions and structures.
struct GladeWidgetTree { guint ref; GTime mtime; GList *styles; GList *widgets; GHashTable *names; };
struct GladeWidgetInfo { GladeWidgetInfo *parent; gchar *class; gchar *name; gchar *tooltip; gint width, height; gint border_width; /* bit field */ gboolean visible : 1; gboolean sensitive : 1; gboolean can_default : 1; gboolean can_focus : 1; gboolean has_default : 1; gboolean has_focus : 1; GladeStyleInfo *style; /* lists of GladeAttribute's */ GList *attributes; GList *child_attributes; /* for the <child></child> section */ GList *signals; GList *accelerators; GList *children; };
struct GladeSignalInfo { gchar *name; gchar *handler; gchar *data; gchar *object; /* NULL if this isn't a connect_object signal */ gboolean after : 1; };
struct GladeAcceleratorInfo { guint key; GdkModifierType modifiers; gchar *signal; };
GladeWidgetTree* glade_widget_tree_parse_file (const char *file);
This routine will parse a file containing Glade XML, and produce a GladeWidgetTree structure containing the information in this file.
file : | the filename of the XML file to parse. |
Returns : | the GladeWidgetTree structure, or NULL on error. |
GladeWidgetTree* glade_widget_tree_parse_memory (char *buffer, int size);
This routine will parse an in memory buffer containing Glade XML, and produce a GladeWidgetTree structure containing the information in this buffer.
buffer : | the in memory buffer holding the XML document |
size : | the size of the buffer |
Returns : | the GladeWidgetTree structure, or NULL on error. |
GladeWidgetTree* glade_widget_tree_ref (GladeWidgetTree *tree);
Increment the reference count of a GladeWidgetTree structure.
tree : | the GladeWidgetTree structure |
Returns : | the tree argument. |
void glade_widget_tree_unref (GladeWidgetTree *tree);
Decrement the reference count of a GladeWidgetTree structure.
tree : | the GladeWidgetTree structure |
void glade_widget_tree_print (GladeWidgetTree *tree);
Prints out the information stored in the GladeWidgetTree structure. This is mainly for debugging to make sure that the parser is producing correct output.
tree : | the widget tree. |
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