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SoGLColorIndexElement Member List

This is the complete list of members for SoGLColorIndexElement, including all inherited members.
capture(SoState *const state) constSoElement [inline, protected]
captureThis(SoState *state) constSoElement [protected, virtual]
classStackIndexSoElement [protected, static]
colorindexmode (defined in SoGLColorIndexElement)SoGLColorIndexElement [private]
copyMatchInfo() constSoReplacedElement [virtual]
createStackIndex(const SoType id)SoElement [protected, static]
depthSoElement [protected]
getClassStackIndex(void)SoElement [static]
getClassTypeId(void)SoElement [static]
getConstElement(SoState *const state, const int stackIndex)SoElement [protected, static]
getDepth(void) constSoElement
getElement(SoState *const state, const int stackIndex, SoNode *const node)SoReplacedElement [protected, static]
SoElement::getElement(SoState *const state, const int stackIndex)SoElement [inline, static]
getIdFromStackIndex(const int stackIndex)SoElement [static]
getInstance(SoState *state)SoGLColorIndexElement [static]
getNextFree(void) constSoElement [protected]
getNextInStack(void) constSoElement [protected]
getNodeId() constSoReplacedElement
getNum(void) constSoGLColorIndexElement
getNumStackIndices(void)SoElement [static]
getStackIndex(void) constSoElement
getTypeId(void) constSoElement
indices (defined in SoGLColorIndexElement)SoGLColorIndexElement [private]
inherited typedef (defined in SoGLColorIndexElement)SoGLColorIndexElement [private]
init(SoState *state)SoGLColorIndexElement [virtual]
initClass(void)SoGLColorIndexElement [static]
initElements(void)SoElement [static]
isColorIndexMode(SoState *state)SoGLColorIndexElement [static]
isLazy(void) constSoElement [virtual]
lazyEvaluate(void) constSoElement [virtual]
matches(const SoElement *element) constSoReplacedElement [virtual]
nodeIdSoReplacedElement [protected]
numindices (defined in SoGLColorIndexElement)SoGLColorIndexElement [private]
pop(SoState *state, const SoElement *prevTopElement)SoElement [virtual]
print(FILE *file) constSoReplacedElement [virtual]
push(SoState *state)SoGLColorIndexElement [virtual]
send(const int index)SoGLColorIndexElement
set(SoState *const state, SoNode *const node, const int32_t numindices, const int32_t *const indices)SoGLColorIndexElement [static]
setDepth(const int depth)SoElement
setStackIndex(const int index)SoElement [protected]
setTypeId(const SoType typeId)SoElement [protected]
SO_ELEMENT_HEADER(SoGLColorIndexElement) (defined in SoGLColorIndexElement)SoGLColorIndexElement [private]
SoElement(void)SoElement [protected]
stackIndexSoElement [protected]
stackToTypeSoElement [protected, static]
typeIdSoElement [protected]
~SoElement()SoElement [virtual]
~SoGLColorIndexElement()SoGLColorIndexElement [protected, virtual]
~SoReplacedElement()SoReplacedElement [protected, virtual]

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