OpenSceneGraph 3.6.5
osgVolume::VolumeSettings Class Reference

#include <VolumeSettings>

Inheritance diagram for osgVolume::VolumeSettings:

Public Types

enum  Technique { FixedFunction , RayTraced , MultiPass }
enum  ShadingModel { Standard , Light , Isosurface , MaximumIntensityProjection }
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 VolumeSettings ()
 VolumeSettings (const VolumeSettings &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
 META_Object (osgVolume, VolumeSettings)
virtual void accept (PropertyVisitor &pv)
virtual void traverse (PropertyVisitor &pv)
void setFilename (const std::string &str)
const std::string & getFilename () const
void setTechnique (Technique technique)
Technique getTechnique () const
void setShadingModel (ShadingModel sm)
ShadingModel getShadingModel () const
void setSampleRatio (float sr)
float getSampleRatio () const
void setSampleRatioWhenMoving (float sr)
float getSampleRatioWhenMoving () const
void setCutoff (float co)
float getCutoff () const
void setTransparency (float t)
float getTransparency () const
SampleRatioProperty * getSampleRatioProperty ()
const SampleRatioProperty * getSampleRatioProperty () const
SampleRatioWhenMovingProperty * getSampleRatioWhenMovingProperty ()
const SampleRatioWhenMovingProperty * getSampleRatioWhenMovingProperty () const
AlphaFuncProperty * getCutoffProperty ()
const AlphaFuncProperty * getCutoffProperty () const
TransparencyProperty * getTransparencyProperty ()
const TransparencyProperty * getTransparencyProperty () const
IsoSurfaceProperty * getIsoSurfaceProperty ()
const IsoSurfaceProperty * getIsoSurfaceProperty () const
Public Member Functions inherited from osgVolume::Property
 Property ()
 Property (const Property &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
 META_Object (osgVolume, Property)
void dirty ()
void setModifiedCount (unsigned int c)
unsigned int getModifiedCount () const
Public Member Functions inherited from osg::Object
 Object ()
 Construct an object.
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.
virtual Object * cloneType () const =0
 Clone the type of an object, with Object* return type.
virtual Object * clone (const CopyOp &) const =0
 Clone an object, with Object* return type.
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
 return the name of the object's library.
virtual const char * className () const =0
 return the name of the object's class type.
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name.
virtual Node * asNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0.
virtual const Node * asNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0.
virtual NodeVisitor * asNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.
virtual const NodeVisitor * asNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.
virtual StateSet * asStateSet ()
 Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0.
virtual const StateSet * asStateSet () const
 convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0.
virtual StateAttribute * asStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0.
virtual const StateAttribute * asStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0.
virtual Uniform * asUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0.
virtual const Uniform * asUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0.
virtual Camera * asCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0.
virtual const Camera * asCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0.
virtual Drawable * asDrawable ()
 Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0.
virtual const Drawable * asDrawable () const
 convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0.
virtual Callback * asCallback ()
 Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0.
virtual const Callback * asCallback () const
 convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0.
virtual CallbackObject * asCallbackObject ()
 Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0.
virtual const CallbackObject * asCallbackObject () const
 convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0.
virtual UserDataContainer * asUserDataContainer ()
 Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0.
virtual const UserDataContainer * asUserDataContainer () const
 convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0.
virtual ValueObject * asValueObject ()
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0.
virtual const ValueObject * asValueObject () const
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0.
virtual Image * asImage ()
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0.
virtual const Image * asImage () const
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0.
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
virtual void setName (const std::string &name)
 Set the name of object using C++ style string.
void setName (const char *name)
 Set the name of object using a C style string.
const std::string & getName () const
 Get the name of object.
void setDataVariance (DataVariance dv)
 Set the data variance of this object.
DataVariance getDataVariance () const
 Get the data variance of this object.
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc.
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object.
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
 get the UserDataContainer attached to this object.
const osg::UserDataContainer * getUserDataContainer () const
 get the const UserDataContainer attached to this object.
osg::UserDataContainer * getOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling.
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
 Get user data.
virtual const Referenced * getUserData () const
 Get const user data.
template<typename T>
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
template<typename T>
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size.
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSet * getObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSet * getOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Protected Member Functions

virtual ~VolumeSettings ()
Protected Member Functions inherited from osgVolume::Property
virtual ~Property ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor.
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

std::string _filename
Technique _technique
ShadingModel _shadingModel
osg::ref_ptr< SampleRatioProperty > _sampleRatioProperty
osg::ref_ptr< SampleRatioWhenMovingProperty > _sampleRatioWhenMovingProperty
osg::ref_ptr< AlphaFuncProperty > _cutoffProperty
osg::ref_ptr< TransparencyProperty > _transparencyProperty
osg::ref_ptr< IsoSurfaceProperty > _isoSurfaceProperty
Protected Attributes inherited from osgVolume::Property
unsigned int _modifiedCount
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
static DeleteHandler * getDeleteHandler ()
 Get a DeleteHandler.

Member Enumeration Documentation

◆ ShadingModel

Enumerator
Standard 
Light 
Isosurface 
MaximumIntensityProjection 

◆ Technique

Enumerator
FixedFunction 
RayTraced 
MultiPass 

Constructor & Destructor Documentation

◆ VolumeSettings() [1/2]

osgVolume::VolumeSettings::VolumeSettings ( )

Referenced by META_Object(), and VolumeSettings().

◆ VolumeSettings() [2/2]

osgVolume::VolumeSettings::VolumeSettings ( const VolumeSettings & ,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

Copy constructor using CopyOp to manage deep vs shallow copy.

References osg::CopyOp::SHALLOW_COPY, and VolumeSettings().

◆ ~VolumeSettings()

virtual osgVolume::VolumeSettings::~VolumeSettings ( )
inlineprotectedvirtual

Member Function Documentation

◆ accept()

virtual void osgVolume::VolumeSettings::accept ( PropertyVisitor & pv)
virtual

Reimplemented from osgVolume::Property.

◆ getCutoff()

float osgVolume::VolumeSettings::getCutoff ( ) const
inline

References _cutoffProperty.

◆ getCutoffProperty() [1/2]

AlphaFuncProperty * osgVolume::VolumeSettings::getCutoffProperty ( )
inline

References _cutoffProperty.

◆ getCutoffProperty() [2/2]

const AlphaFuncProperty * osgVolume::VolumeSettings::getCutoffProperty ( ) const
inline

References _cutoffProperty.

◆ getFilename()

const std::string & osgVolume::VolumeSettings::getFilename ( ) const
inline

References _filename.

◆ getIsoSurfaceProperty() [1/2]

IsoSurfaceProperty * osgVolume::VolumeSettings::getIsoSurfaceProperty ( )
inline

References _isoSurfaceProperty.

◆ getIsoSurfaceProperty() [2/2]

const IsoSurfaceProperty * osgVolume::VolumeSettings::getIsoSurfaceProperty ( ) const
inline

References _isoSurfaceProperty.

◆ getSampleRatio()

float osgVolume::VolumeSettings::getSampleRatio ( ) const
inline

References _sampleRatioProperty.

◆ getSampleRatioProperty() [1/2]

SampleRatioProperty * osgVolume::VolumeSettings::getSampleRatioProperty ( )
inline

References _sampleRatioProperty.

◆ getSampleRatioProperty() [2/2]

const SampleRatioProperty * osgVolume::VolumeSettings::getSampleRatioProperty ( ) const
inline

References _sampleRatioProperty.

◆ getSampleRatioWhenMoving()

float osgVolume::VolumeSettings::getSampleRatioWhenMoving ( ) const
inline

◆ getSampleRatioWhenMovingProperty() [1/2]

SampleRatioWhenMovingProperty * osgVolume::VolumeSettings::getSampleRatioWhenMovingProperty ( )
inline

◆ getSampleRatioWhenMovingProperty() [2/2]

const SampleRatioWhenMovingProperty * osgVolume::VolumeSettings::getSampleRatioWhenMovingProperty ( ) const
inline

◆ getShadingModel()

ShadingModel osgVolume::VolumeSettings::getShadingModel ( ) const
inline

References _shadingModel.

◆ getTechnique()

Technique osgVolume::VolumeSettings::getTechnique ( ) const
inline

References _technique.

◆ getTransparency()

float osgVolume::VolumeSettings::getTransparency ( ) const
inline

References _transparencyProperty.

◆ getTransparencyProperty() [1/2]

TransparencyProperty * osgVolume::VolumeSettings::getTransparencyProperty ( )
inline

References _transparencyProperty.

◆ getTransparencyProperty() [2/2]

const TransparencyProperty * osgVolume::VolumeSettings::getTransparencyProperty ( ) const
inline

References _transparencyProperty.

◆ META_Object()

osgVolume::VolumeSettings::META_Object ( osgVolume ,
VolumeSettings  )

References VolumeSettings().

◆ setCutoff()

void osgVolume::VolumeSettings::setCutoff ( float co)

◆ setFilename()

void osgVolume::VolumeSettings::setFilename ( const std::string & str)
inline

◆ setSampleRatio()

void osgVolume::VolumeSettings::setSampleRatio ( float sr)
inline

◆ setSampleRatioWhenMoving()

void osgVolume::VolumeSettings::setSampleRatioWhenMoving ( float sr)
inline

◆ setShadingModel()

void osgVolume::VolumeSettings::setShadingModel ( ShadingModel sm)
inline

◆ setTechnique()

void osgVolume::VolumeSettings::setTechnique ( Technique technique)
inline

◆ setTransparency()

void osgVolume::VolumeSettings::setTransparency ( float t)
inline

◆ traverse()

virtual void osgVolume::VolumeSettings::traverse ( PropertyVisitor & pv)
virtual

Reimplemented from osgVolume::Property.

Member Data Documentation

◆ _cutoffProperty

osg::ref_ptr<AlphaFuncProperty> osgVolume::VolumeSettings::_cutoffProperty
protected

◆ _filename

std::string osgVolume::VolumeSettings::_filename
protected

Referenced by getFilename(), and setFilename().

◆ _isoSurfaceProperty

osg::ref_ptr<IsoSurfaceProperty> osgVolume::VolumeSettings::_isoSurfaceProperty
protected

◆ _sampleRatioProperty

osg::ref_ptr<SampleRatioProperty> osgVolume::VolumeSettings::_sampleRatioProperty
protected

◆ _sampleRatioWhenMovingProperty

◆ _shadingModel

ShadingModel osgVolume::VolumeSettings::_shadingModel
protected

Referenced by getShadingModel(), and setShadingModel().

◆ _technique

Technique osgVolume::VolumeSettings::_technique
protected

Referenced by getTechnique(), and setTechnique().

◆ _transparencyProperty

osg::ref_ptr<TransparencyProperty> osgVolume::VolumeSettings::_transparencyProperty
protected

The documentation for this class was generated from the following file:

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